06:40 PM 17/09/2020
also i need a counter to display the minerals broken and spawnpoints
plz halp!!!!!!!!!!111111
plz halp!!!!!!!!!!111111
08:38 PM 17/09/2020
we all are
09:38 PM 17/09/2020
For world storage and functions I used prismarine-world https://www.npmjs.com/package/prismarine-world
The client can't really handle a lot of bricks at once so you have to use greedy meshing to keep the brick count to a reasonable number
This post explains it greatly https://devforum.roblox.com/t/consume-everything-how-greedy-meshing-works/452717
Greedy meshing can stall the server for quite a bit of time if the script is ran inside node-hill's VM
To avoid that you need to add/require your scripts to sandbox or modules depending on what node-hill version you are in
The client can't really handle a lot of bricks at once so you have to use greedy meshing to keep the brick count to a reasonable number
This post explains it greatly https://devforum.roblox.com/t/consume-everything-how-greedy-meshing-works/452717
Greedy meshing can stall the server for quite a bit of time if the script is ran inside node-hill's VM
To avoid that you need to add/require your scripts to sandbox or modules depending on what node-hill version you are in
09:52 PM 17/09/2020
I should also mention this one too https://devforum.roblox.com/t/how-to-make-a-greedy-mesher/474436