03:04 AM 27/08/2021
I want to work on a game similar to Brick Hill and Roblox, and I'm wondering what the best way to do that is. I'm far more worried on what I should build it off of rather than my coding skills.
What I mean by "build it off of" is what I should use to make the game. Should I use OpenGL, a game engine such as Unity, etc.
The closest thing I have found is a playlist on how to make a game using OpenGL with LWJGL, but I want to know what the best option would be. Any assistance on the matter would be helpful. (Remember, I'm not worried about my coding skills! I can figure that out on my own.)
What I mean by "build it off of" is what I should use to make the game. Should I use OpenGL, a game engine such as Unity, etc.
The closest thing I have found is a playlist on how to make a game using OpenGL with LWJGL, but I want to know what the best option would be. Any assistance on the matter would be helpful. (Remember, I'm not worried about my coding skills! I can figure that out on my own.)
03:04 AM 27/08/2021
wrong forum
03:05 AM 27/08/2021
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03:29 AM 27/08/2021
where am i supposed to put it? off-topic? there was a similar thread here so i made it here
11:03 PM 27/08/2021
i still need help here lol
11:06 PM 27/08/2021
Quote from ffir_wulf , 11:03 PM 27/08/2021[ Content Removed ]
i still need help here lol
11:13 PM 27/08/2021
i searched online about how and found nothing so i came here
04:25 PM 28/08/2021
same, i could work on this with you if you want.
"Hello." -Macintosh
"Hello." -Macintosh
12:37 AM 29/08/2021
Quote from oofihatelife , 04:25 PM 28/08/2021thank you for this. currently i am working on it in unity but i would still like to see if i have better options.
same, i could work on this with you if you want.
"Hello." -Macintosh