09:35 AM 22/03/2021
Bumping, I am not seeing many games hosted disabling collision for redundant bricks. Please disable collision for tiny bricks or impossible to walk on bricks such as the legs of chairs and more importantly disable collision on bricks that the player fazes through anyways.
11:19 AM 22/03/2021
Quote from SmartLion , 09:35 AM 22/03/2021yes thanks for the information I actually disable small, not important brick collision on walmart
Bumping, I am not seeing many games hosted disabling collision for redundant bricks. Please disable collision for tiny bricks or impossible to walk on bricks such as the legs of chairs and more importantly disable collision on bricks that the player fazes through anyways.
-Totally not an insane guy with a chicken suit
10:24 AM 27/03/2021
Another update officially pushed! Rotated brick hitboxes are no longer weird. I still don't recommend using rotated bricks as walls because the movement handler wasn't changed to better handle rotated bricks. Should be fine for platforms though.
01:58 AM 29/03/2021
I've improved how bricks are loaded! You will need to update your node-hill server to take advantage of this though. 20,000 bricks had loaded in less than 7 seconds with this update.
08:59 PM 09/04/2021
Another update was made to the client! Collision detection has been optimized and frames also have been uncapped thanks to delta timing not based on the framerate.
https://gyazo.com/6408dfe13a92cf325862474a367e08a6
https://gyazo.com/6408dfe13a92cf325862474a367e08a6
09:49 PM 09/04/2021
Can you make the client work on mobile devices?
02:28 AM 10/04/2021
Quote from Rare_Username , 09:49 PM 09/04/2021Not possible. The client is exported from GameMaker 8.1 and can only export to windows systems.
Can you make the client work on mobile devices?