05:26 PM 04/09/2020
it might be possible in the future cause the current engine cant run models like stands and how are people gonna script the moves animate them code them and more and the maps too? arrow models roka models how do we get that its an hard question to answer?
05:29 PM 04/09/2020
I do alot of advanced building on robloc and basic scripting. But the BH server cant handle to much at once. you gottam ake the scripts very simple.
12:59 PM 06/09/2020
Stupiddddd
03:07 PM 06/09/2020
Quote from VonAxe , 05:29 PM 04/09/2020Actually, the server can handle quite a lot and can handle much more if the scripts aren't ran on a vm context (see voxel builder when meshing new chunks)
I do alot of advanced building on robloc and basic scripting. But the BH server cant handle to much at once. you gottam ake the scripts very simple.
The client isn't able to handle lots of updates happening and especially many bricks being created causing lag spikes
If done reasonably then you should get a stable framerate with no drops
01:38 PM 08/09/2020
This could help https://brickhill.gitlab.io/open-source/node-hill/classes/bot.html