When the new client releases

[OM] HruMan720
Joined 04/07/2020
Posts 84
01:40 PM 31/08/2020
Will I be able to make a game with game mechanics without scripting?


Clockson
Joined 22/04/2020
Posts 26,993
01:40 PM 31/08/2020
I think so


[Noobs] bobtheking
Joined 06/09/2018
Posts 1,450
01:47 PM 31/08/2020
ya ya ya


[cats] Boost_YT Alt
Joined 22/08/2020
Posts 7,836
03:07 PM 31/08/2020
I dont know
All i know is that the client 1.0 is better


[cats] Boost_YT Alt
Joined 22/08/2020
Posts 7,836
03:08 PM 31/08/2020
The old client suckz
I hate that it is still on
Client 0.3


[cats] Boost_YT Alt
Joined 22/08/2020
Posts 7,836
03:09 PM 31/08/2020
I hope it comes out soon


[cats] Boost_YT Alt
Joined 22/08/2020
Posts 7,836
03:10 PM 31/08/2020
I will do 5 posts on 1 sub-forum
Than swich to a different one


[cats] Boost_YT Alt
Joined 22/08/2020
Posts 7,836
03:10 PM 31/08/2020
I hope it comes out soon


[FAS] Below
Joined 18/09/2017
Posts 15,987
03:30 PM 31/08/2020
scripting isn't a necessity to creating a game


[Deleted284612]
Joined 06/05/2020
Posts 45,287
03:31 PM 31/08/2020
It'll be a LOT easier.


[RARE] pl0rified
Joined 01/02/2019
Posts 140
05:00 PM 31/08/2020
"without scripting" nope, you'll stick with scripting, scripting is much more universal and a lot faster than just putting a mechanic and if you want to make a physics-based game like totally accurate battle simulator, you'll need to have a knowledge of math and programming and if you can't handle that, why not use buildbox instead.

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