11:27 AM 23/03/2019
ummm okay but it will be hard
12:21 PM 23/03/2019
s = define("onPlayerTouch");
s.script = '
var brick,client;
brick = arg[0];
client = arg[1];
if(brick.Name == "name of your brick") {
playerKill(client);
}
';
s.script = '
var brick,client;
brick = arg[0];
client = arg[1];
if(brick.Name == "name of your brick") {
playerKill(client);
}
';
11:25 PM 23/03/2019
sure