Zombie hord minigame template!

[Pie] Piero
Joined 19/02/2020
Posts 1,296
01:52 PM 03/03/2022
I was playing around with a script that I help fix for a user, and made a little mini-game where it spawns a bunch of zombies and you're tasked to kill them and fight for your life!

All you need to do is make a few bricks on your map and name them SpawnBrick.

https://github.com/PairoMaker/Piero-s-Scripts/blob/main/Templates/zombieHord.js


[im] 2owsdkj
Joined 04/11/2020
Posts 44
01:54 PM 03/03/2022
cool
if i had studio i would've used this


[Pie] Piero
Joined 19/02/2020
Posts 1,296
02:20 PM 03/03/2022
Quote from 2owsdkj , 01:54 PM 03/03/2022
cool
if i had studio i would've used this
Studio? Everyone should have access to the workshop through %AppData% and should be able to find it in the folder named Brick Hill.

Also, scripting does not implement within the workshop (I think they use to but stop when Node Hill was writing) so all you need is an IDE or code editor (even notepad works just make sure you're saving as a .js file)

Once you saved your script (doesn't have to the one above I made it can be any script you make!) you just save in the folder named user-script in the Node Hill template.
https://brickhill.gitlab.io/open-source/node-hill/


Phantom Star
Joined 11/10/2021
Posts 3,284
12:53 AM 05/03/2022
I use giganttech (which is brick hosting made by a fan) and i need to know how to implement scripts on there into my game


[Pie] Piero
Joined 19/02/2020
Posts 1,296
04:38 AM 06/03/2022
Quote from Phantom Star , 12:53 AM 05/03/2022
I use giganttech (which is brick hosting made by a fan) and i need to know how to implement scripts on there into my game
Best you contact the owner on that one.


[RWB] MixaMega
Joined 23/12/2019
Posts 435
Moderator
01:21 PM 06/03/2022
Quote from Phantom Star , 12:53 AM 05/03/2022
I use giganttech (which is brick hosting made by a fan) and i need to know how to implement scripts on there into my game
use mixa hosting

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