01:52 PM 03/03/2022
I was playing around with a script that I help fix for a user, and made a little mini-game where it spawns a bunch of zombies and you're tasked to kill them and fight for your life!
All you need to do is make a few bricks on your map and name them
https://github.com/PairoMaker/Piero-s-Scripts/blob/main/Templates/zombieHord.js
All you need to do is make a few bricks on your map and name them
SpawnBrick
.https://github.com/PairoMaker/Piero-s-Scripts/blob/main/Templates/zombieHord.js
02:20 PM 03/03/2022
Quote from 2owsdkj , 01:54 PM 03/03/2022Studio? Everyone should have access to the workshop through
cool
if i had studio i would've used this
%AppData%
and should be able to find it in the folder named Brick Hill
.Also, scripting does not implement within the workshop (I think they use to but stop when Node Hill was writing) so all you need is an IDE or code editor (even notepad works just make sure you're saving as a
.js
file)Once you saved your script (doesn't have to the one above I made it can be any script you make!) you just save in the folder named
user-script
in the Node Hill template. https://brickhill.gitlab.io/open-source/node-hill/
12:53 AM 05/03/2022
I use giganttech (which is brick hosting made by a fan) and i need to know how to implement scripts on there into my game
04:38 AM 06/03/2022
Quote from Phantom Star , 12:53 AM 05/03/2022Best you contact the owner on that one.
I use giganttech (which is brick hosting made by a fan) and i need to know how to implement scripts on there into my game
01:21 PM 06/03/2022
Quote from Phantom Star , 12:53 AM 05/03/2022use mixa hosting
I use giganttech (which is brick hosting made by a fan) and i need to know how to implement scripts on there into my game