Why the fuck my tsunami is invisible

Duck0
Joined 03/02/2022
Posts 588
09:39 AM 25/02/2022
setInterval(() => {
let tsunami = new Brick(new Vector3(2, -Math.floor(Game.world.environment.baseSize/2, 0)),
new Vector3(Math.floor(Game.world.environment.baseSize, 8, 40)), "#1FFF00")
Game.newBrick(tsunami)
tsunami.touching((player) => player.kill())
let tsunamiInterval = tsunami.setInterval(() => {
if (tsunami.position.y > Game.world.environment.baseSize/2) clearInterval(tsunamiInterval)
else tsunami.setPosition(tsunami.position.add(0, 8, 0))
}, 1000)
}, 20000)




help.


lolkid
Joined 11/10/2021
Posts 1,445
09:39 AM 25/02/2022
lighting wrong?


lolkid
Joined 11/10/2021
Posts 1,445
09:39 AM 25/02/2022
sussy ZERO value

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