node-hill progress report #2

Dragonian
Joined 29/05/2017
Posts 2,877
01:53 AM 03/06/2019
If you don't know what node-hill is, please check here:

https://www.brick-hill.com/forum/thread/107117/

I got it so node-hill can now fully load maps / .brk files, it loads 900 bricks to the client so fast it actually
causes the client to lag (unless you have a great CPU). So brick loading has been improved by almost 1000%.

The only part that it cannot load at the moment is environment details - which I will be trying to get that to work soon.

The code has been cleaned up heavily, fixed a few bugs (thanks to Prevent, Rainbow, Josh, etc).

Previous progress report:
https://www.brick-hill.com/forum/thread/107916/


Dragonian
Joined 29/05/2017
Posts 2,877
01:53 AM 03/06/2019
For a short while, you can test the map loading here:

https://www.brick-hill.com/play/478/


[OpTic] SirStephen
Joined 16/10/2017
Posts 7,914
01:54 AM 03/06/2019
EVBIC


[c00l] blocky
Joined 18/03/2017
Posts 7,070
01:55 AM 03/06/2019
yeah, its truly mad

good job, dragonian


[OpTic] SirStephen
Joined 16/10/2017
Posts 7,914
01:55 AM 03/06/2019
my map by the way you're all welcome


[BHIA] Perfect
Joined 02/12/2017
Posts 5,178
01:55 AM 03/06/2019
Dam, Great job dude. Keep it up


[MBA] StarManTheGamer
Joined 30/05/2018
Posts 82
01:56 AM 03/06/2019
cool buddy


Dragonian
Joined 29/05/2017
Posts 2,877
03:27 AM 03/06/2019
Quote from SirStephen , 01:55 AM 03/06/2019
my map by the way you're all welcome
Yes, thanks for the map!


Dragonian
Joined 29/05/2017
Posts 2,877
03:27 AM 03/06/2019
Quote from Perfect , 01:55 AM 03/06/2019
Dam, Great job dude. Keep it up
Thank you!


Dragonian
Joined 29/05/2017
Posts 2,877
07:29 AM 03/06/2019
Environment details are now working perfectly! Say hello to bright green skyboxes, baseplate colors, etc.


[OpTic] SirStephen
Joined 16/10/2017
Posts 7,914
07:31 AM 03/06/2019
oh btw if you wanna test other maps i have a map with 470+ bricks, and another one with 830

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